I have always advocated cloning classic games like Space Invaders, Pac-Man, Wolfenstein 3D, etc, as an effective part of a learning strategy towards game dev mastery. ... You generally have to "do some reps" to build the necessary skills to properly execute, regardless of the actual innovation you can bring to bear. ... — John Carmack
clone
fire in the sky

si

2019


Taito's 1978
Space Invaders
as played through
MAME


Windows

271cc4dff77053651980754c4ae60fe2

macOS  

ec6484a382f101b8ec4c4a4b7c2dfb16

Linux  

01e32e96986a06812f3cae4e9b7f248e

Source